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Pixel Mafia, Bonifacio Global City, Metro Manila 
Senior 3D Artist

Diablo II: Resurrected

  • Worked as a lead for the project - responsible for providing training and feedback for the team

  • Worked closely with the art team from Blizzard and Vicarious Visions making sure all assets produced by Pixel Mafia were in-line with art direction and provided inputs for improvements to the production pipeline

  • At the tail end of the project, we were retained as the outsource provider tasked with polishing assets and updating certain outlier assets making sure all assets are cohesive

Cyberpunk 2077

  • Worked as a lead for the project  - responsible for providing training feedback for the team making sure all submissions were in-line with the client's specific environment workflow

  • Initially worked on props for the client and eventually moved to working on modular architectural kits for the Night City megastructures

Gears of War 5

  • Similar to Gears 4, mainly worked on authoring props and modular environment kit pieces

  • Tasked with authoring trim and greeble sheets both generic and area-specific that can be used by other artists to create environment pieces

Synergy88 Digital Inc. , Quezon City, Metro Manila 
3D Artist
JANUARY 2015 - MAY 2017

Gears of War 4

  • Worked on creating props, tiling and trim textures, and modular environment kit pieces  

  • Additional responsibility of integrating assets into Unreal Engine 4

Ladyluck Digital Media, Makati City, Metro Manila
3D Artist
JUNE 2012 - JANUARY 2015

The Last of Us

  • Worked on creating prop meshes and mesh cleanup/optimization for some of the existing game meshes 

  • Sculpted and textured generic clothing

Battlefield 4

  • Worked on modeling hard surface meshes for the weapons and attachments


Asia Pacific College
Bachelor of Arts (BA) Multimedia Arts

SY 2008 - 2012

Skills and Proficiencies

Autodesk Maya
Substance Painter
Quixel Mixer
Marvelous Designer
Unreal Engine 4 & 5


Filipino (Tagalog, Cebuano)

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