Experience
Pixel Mafia, Bonifacio Global City, Metro Manila
Senior 3D Artist
MAY 2017 - PRESENT
Diablo II: Resurrected
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Worked as a lead for the project - responsible for providing training and feedback for the team
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Worked closely with the art team from Blizzard and Vicarious Visions making sure all assets produced by Pixel Mafia were in-line with art direction and provided inputs for improvements to the production pipeline
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At the tail end of the project, we were retained as the outsource provider tasked with polishing assets and updating certain outlier assets making sure all assets are cohesive
Cyberpunk 2077
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Worked as a lead for the project - responsible for providing training feedback for the team making sure all submissions were in-line with the client's specific environment workflow
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Initially worked on props for the client and eventually moved to working on modular architectural kits for the Night City megastructures
Gears of War 5
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Similar to Gears 4, mainly worked on authoring props and modular environment kit pieces
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Tasked with authoring trim and greeble sheets both generic and area-specific that can be used by other artists to create environment pieces
Synergy88 Digital Inc. , Quezon City, Metro Manila
3D Artist
JANUARY 2015 - MAY 2017
Gears of War 4
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Worked on creating props, tiling and trim textures, and modular environment kit pieces
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Additional responsibility of integrating assets into Unreal Engine 4
Ladyluck Digital Media, Makati City, Metro Manila
3D Artist
JUNE 2012 - JANUARY 2015
The Last of Us
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Worked on creating prop meshes and mesh cleanup/optimization for some of the existing game meshes
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Sculpted and textured generic clothing
Battlefield 4
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Worked on modeling hard surface meshes for the weapons and attachments
Education
Asia Pacific College
Bachelor of Arts (BA) Multimedia Arts
SY 2008 - 2012
Skills and Proficiencies
Autodesk Maya
Zbrush
Photoshop
Substance Painter
Quixel Mixer
Marvelous Designer
Unreal Engine 4 & 5
Perforce
Languages
English
Filipino (Tagalog, Cebuano)